by Martin | Jul 26, 2012 | Mobile, Nerdiness
I had to make a function that morphed the contents of an area in a Cocos2d game recently and I came across the problem of blending the effect inside my affected area with the outside. To overcome this and remove the sharp transition that was visible I created a couple...
by Martin | Jun 1, 2012 | Mobile, Nerdiness
A common requirement in any data driven Android app is the ability to download data asynchronously. This might be to lookup locations for a Google Maps view or to acquire dynamic app data. In order to do this you need to create a nested inner class that extends the...
by Martin | Mar 28, 2012 | Nerdiness
Anyone who knows me will tell you that I read – a lot! I also have a habit of reading several unrelated books at once which sometimes gives me different perspectives on things (although it isn’t deliberate). I was recommended to read a usability book...
by Martin | Feb 19, 2012 | Nerdiness
This was my PhD project which took me three years to complete and almost as long to write up! The gist of the project was to take the HyperSense instrument made by Oxford Instruments and improve the hit-rate of the experiments. I found some interesting stuff out in...